
Museum of
Other Realities
A social VR art museum. Step inside the work, at a scale no screen can hold, with friends from anywhere.
Now showing
Night Snow
Dani Bittman, 2017
Festivals and partners over the years
On view
Worlds waiting inside
Immersive art deserves a stage, not a menu of thumbnails: a place where scale, sound, architecture and community work together.
A community of creators, explorers and artists, the museum connects people through new media from all over the world. It is part exhibition space, part social venue, and part argument for what VR art can become.
The museum pays and promotes the artists it features.

Open access
The paywall is gone, opening the museum to more visitors thanks to early supporters and the community that helped build it.
Seen together
Wander the museum with friends, meet artists, and treat immersive art like a shared event rather than a static gallery wall.
An evolving programme
Festival collaborations, artist spotlights, and regularly refreshed exhibitions keep the museum alive.
Press
“I've never found myself saying 'wow' as many times as I did looking through each room...”
Artists
The people shaping the museum
Dani Bittman
Night Snow, 2017
Immersive design for Marvel, Google, Hyundai, and more
Isaac Cohen
VR artist exploring new paradigms for embodied experience
Ana Duncan
Tilt Couture
Fashion-forward world building shaped by retro sci-fi and illustration
Sutu
Interactive comics, animation, and VR storytelling with kinetic motion
Kris Pilcher
Quantum Tesseract, 2020
Installation-scale XR work that pushes color, space, and spectacle
Sean Tann
Chroma Wave, 2017
Chromatic environments built for wonder and spatial play
Keep MOR free
Patrons fund access for everyone.
Patreon covers the fixed costs behind an open museum: multiplayer servers, Unity updates, Steam hosting, archiving, and the care needed to keep VR art available without a ticket at the door.







