A researcher, strategist, and entrepreneur. His time is split between West Africa, China, and northern California (where he is from) partnering with people to build new things, innovate, and explore. He does this through action research, design, and a variety of creative media.
The sole developer behind the VR GPU particle fluid simulation toy known as Chroma Lab, Tann is motivated by his interest in GPU compute and VR which enable him to create surreal experiences that would otherwise be impossible. Sean is currently working in the UK as an electronics engineer.
Having worked with companies like Unity, Tiltbrush, GoogleVR and others, Cesar Ortega (@3Dominus) is an artist passionate about creating and designing with virtual reality. His goal is to explore how art can be used to help people and express truth.
Mez Breeze crafts XR art, VR and AR experiences, games, experimental storytelling, and other genre-defying output. Her award-winning works reside in Collections as diverse as The World Bank, Cornell’s Rose Goldsen Archive and the National Library of Australia.
Sam Luck is a VR Illustrator and Animator from Toronto, Ontario. She has a BA in Illustration from Sheridan College, Canada. Sam specializes in working in the world of virtual reality using "Quill", “Oculus Medium”, “Tvori” and "AnimVR" programs for drawing and animating in VR. She enjoys telling charming stories and creating whimsical worlds in VR.
Bastiaan Hooimeijer (Naam) is a self-taught 2D / 3D / VR artist / designer / animator / director / developer from The Netherlands. He's fully committed to using VR as a new tool, medium of expression and, more essentially, world-building. He's currently working on A Piece Of The Universe, a personal diorama made in VR, for VR.
Romain Revert is a director and 3D artist based in Paris. He worked in advertising and video games before joining the Illumination Macguff teams on AAA movies like the Despicable me saga. In addition, he has directed live action and animated short films for 3 years, experimenting with the tools of virtual reality.