Michelle Brown is a Brisbane based multidisciplinary artist interested in interactive mixed reality installations. Michelle has created VR music videos and visuals for a variety of artists and organisations as well as exhibiting her work around the world.
Mariam Zakarian was born in Armenia, currently based in Denmark. She creates fine art in traditional and digital media, focusing on VR. Mariam's roots are in representational, figurative work; paintings depicting the strange and surreal, subject matter about the darker shades of existence.
Sufee Yama is an XR artist, a Snapchat Official Lens Creator who explores the future of storytelling working with techniques such as VR painting, motion graphic, 3D scanning. She and her creative XR studio: Utopia Lab create artworks for VR movies, documentaries and commercials as well as producing AR experience for galleries, brands and events.
Micah404 is a New York based VR artist and member of the collective ART404, he gained notoriety in 2015 as a 2d illustrator with his instagram project @micahnotfound. He has since jumped headfirst into VR illustration, becoming one of the most active VR painters in the community.
A sound designer with A Shell in the Pit Audio who works on whimsical indie games, Halberstadt is fond of storytelling and recording everything she can to create organic soundscapes. Outside of sound she enjoys installation art, video editing, and writing.
A researcher, strategist, and entrepreneur. His time is split between West Africa, China, and northern California (where he is from) partnering with people to build new things, innovate, and explore. He does this through action research, design, and a variety of creative media.
Based in Oakland, CA, Estella is an XR Creative Director and Artist who integrates emerging technologies and visual storytelling into a new art form. Estella has been an artist-in-residence with Google, Adobe, Cartoon Network Studios, performs and speaks internationally. She strives to inspire new ways to connect, educate, and build empathy with her work in creative innovation.
Romain Revert is a director and 3D artist based in Paris. He worked in advertising and video games before joining the Illumination Macguff teams on AAA movies like the Despicable me saga. In addition, he has directed live action and animated short films for 3 years, experimenting with the tools of virtual reality.