Andy is a digital artist based in Brighton, UK. He has always been drawn towards abusing digital creation tools for stochastic and generative ends – especially to add imperfection to the digital realm. His coding background has led to building his own geometry toolset: Polyhydra. He enjoys collaborating with artists from other fields and introducing them to the strange world of virtual reality.
Lachlan is a VR designer, creative coder and VR educator. He's worked to create VR experiences for professional applications including optimizing mental states, brand-activations, historical reconstructions, immersive computing and therapeutic VR.
As a software developer, Zach has a particular focus on design, interaction, usability, and user experience. Having worked exclusively with 3D input devices and VR/AR for several years, his most recent project is a VR app for making music and designing instruments, called EXA: The Infinite Instrument.
Steve Teeple (better known as Teeps) is a digital artist currently residing in the city of Oakland, CA where he dreams of vast 3D worlds and mind bending creatures. He works across multiple mediums, specializing in 3D Concept Design, Digital Sculpting, Virtual Reality Experiences, Concert Visuals, and much more.
Elizabeth Edwards grew up in the UK and studied Computer Games Art at Teesside University before a MA in Video Game Development at Birmingham City University. After school she was a 3d character artist in the AAA games industry before moving to Montreal. She is well known for her work in Tilt Brush, Medium and Quill
Rosie is a 3D animator and Virtual Reality Artist at XR Games, which recently released Angry Birds Movie 2 VR: Under Pressure for PlayStation VR. She brings characters and worlds to life in high speed through her work as a VR artist, covering all areas of production. She also performs live VR paintings at numerous festivals and events for clients including the BBC and YouTube Space for Google.
A collective made up of game developer, Aidan Waite, and media artist, David Han, Friend Generator is interested in creating strange and playful media art experiences that are sometimes evocative, and sometimes absurd. Together, they aim to understand, challenge, and expand the range of possibilities for creative practice in VR.