Kevin Mack is an artist and Academy Award winning visual effects pioneer. He received the Oscar for Best Visual Effects for his work on WHAT DREAMS MAY COME. Mack's abstract virtual reality artworks, Blortasia and Zen Parade, have been exhibited at art and technology events around the world.
Marilène Oliver works at a crossroads between new digital technologies, traditional print and sculpture, her artworks bridging the virtual and the real worlds. Oliver uses various scanning technologies, such as MRI and CT to reclaim the interior of the body and create artworks that invite us to contemplate our increasingly digitised selves.
Having worked with companies like Unity, Tiltbrush, GoogleVR and others, Cesar Ortega (@3Dominus) is an artist passionate about creating and designing with virtual reality. His goal is to explore how art can be used to help people and express truth.
Mariam Zakarian was born in Armenia, currently based in Denmark. She creates fine art in traditional and digital media, focusing on VR. Mariam's roots are in representational, figurative work; paintings depicting the strange and surreal, subject matter about the darker shades of existence.
Azad Balabanian is a Cinematographer and Photogrammetry Artist specializing in Virtual Reality. His work has been featured by DJI, Oculus Medium, and the Institute for the Future, as a creative technologist pushing the medium in a new direction.
Anna Zhilyaeva is a French/Russian artist living in the south of France. As an eternal pilgrim, she feels very good in any part of the planet and consider travel as the most important part of her education. The amazing and endless possibilities of Virtual Reality are the reason she is now working almost exclusively as a VR artist, mainly through live performances and mixed reality video.
Andy is a digital artist based in Brighton, UK. He has always been drawn towards abusing digital creation tools for stochastic and generative ends – especially to add imperfection to the digital realm. His coding background has led to building his own geometry toolset: Polyhydra. He enjoys collaborating with artists from other fields and introducing them to the strange world of virtual reality.
Ana Duncan is a designer for animation in television, film and VR. She has brought her bright playful designs to the hit series Teen Titans Go!, and her fun fashion illustrations to the pages of LA Magazine.Her love of retro sci-fi and renaissance gowns influence both her personal and commercial work.