Sebastian Sanabria
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Software Engineer for more than ten years with a heavy interest in the arts since a young age. My main interest in recent years has been mixing both, therefore creating pieces with code and the help of computers and related software. I work with different tools for this purpose, starting with 3D and VR sculpting software to create pieces that will later be used in a custom 3D and VR environment; also texturing and retopology tools to create assets that can also be used in web. The end results are pieces that reflect my taste and are functional.

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