With our Fall Update, we introduced a new way to learn more about the amazing artists pushing the envelope of virtual reality (VR) art. Spatial Interviews are similar to audio tours or podcasts, except in the MOR, these are captured moments you can walk around in and experience like you were there. In addition to a guided tour of Sean Tann's Complex Chaos, we now have two new Spatial Interviews in the MOR, one with VR artist John Orion Young and the other with sound designer, Em Halberstadt.
Liz Edwards (@LizalEdwards) brings a band of other-worldly animated ghouls and skeletons to the MOR. Created with Tilt Brush and 3DS Max, the Ghouls are made even more compelling with immersive sound design by A Shell In The Pit and an embellished floor of photogrammetry sand (from Ocean Beach in San Francisco) by Az Balabanian (@Azadux).
Stepping into Durk van der Meer's (@durkatwork)Terrarium feels like inviting yourself into someone’s home without ringing the doorbell. Something about it is comforting enough to make you wait for a host, as you take in the stillness of an indoor environment and the warmth of a stylized home theater. Created with Google Blocks and Substance Painter, Terrarium touches on Durk's love for dioramas and his background in architectural visualization - both of which have been poignantly realized in the piece.
This month, animation designer Anand Duncan brings a new addition to her dress collection; we now have seven intricate wearable dresses on display. The latest dress resonates with retrowave visual culture, updating her vibrant collection of period attire with some digital couture. It's the perfect opportunity to strut about and walk away in an Anand Duncan original!