Illustrators, animators, engineers and much more, these artists are pushing the boundaries of interactive art and new media. Experience their work in the MOR.
Edward Madojemu is a Nigerian Vis-Dev artist and animator specializing in animation and game production using VR tools. Edward is interested in exploring new methods of storytelling across interactive and non-interactive mediums, hoping to bring Afrocentric narratives and experiences into the limelight.
Mez Breeze crafts XR art, VR and AR experiences, games, experimental storytelling, and other genre-defying output. Her award-winning works reside in Collections as diverse as The World Bank, Cornell’s Rose Goldsen Archive and the National Library of Australia.
Vladimir Storm is a visual artist, a volumetric filmmaker and a creative director focused on VR and AR storytelling, immersive media and interactive computer graphics
Ivano Salonia is an Amsterdam-based XR artist and art director with a background in advertising. His work is focused on experimental design and new visual languages, using VR tools like Gravity Sketch and new technologies. He's also investigating the boundaries between traditional photography/video and 3D image-making. In 2019 he started to work on his first VR experience Synescape.
Bittman is a virtual reality artist, film maker, and developer creating the fastest workflow to translate the human imagination into digital information. Using VR creation tools like Tilt Brush and Blocks, they have created immersive designs for Marvel, Google, Hyundai, Nvidia, and more.
A German creative technologist focused on VR and AR. Vladimir Ilic (VRHUMAN) is researching the boundaries of the human experience with projects like the Artifacts Piano Bar. Blending realities and art with VR tools like Tilt Brush and Oculus Medium he works towards forming strands and stories that connect humans.
Elizabeth Edwards grew up in the UK and studied Computer Games Art at Teesside University before a MA in Video Game Development at Birmingham City University. After school she was a 3d character artist in the AAA games industry before moving to Montreal. She is well known for her work in Tilt Brush, Medium and Quill
Lachlan is a VR designer, creative coder and VR educator. He's worked to create VR experiences for professional applications including optimizing mental states, brand-activations, historical reconstructions, immersive computing and therapeutic VR.