April 28, 2020
MOR May 2020: Friends of Eden

Adiba Muzaffar

This show goes far and wide to address a widely reported, collective feeling of funk during this state of quarantine. We're showcasing a variety of new pieces and a fresh spatial interview too -- with Isaac Cohen (@Cabbibo). He will be joining us at the event and giving a talk about his work on IMMATERIA .

To access the room, launch the app on at 6pm PT on Friday, go through the Online door and you should automatically see everyone in the MOR.

If you're offline or disconnected, hit Connect by the map and you should be good to go.

To keep up to date between shows, follow the MOR on Twitter and Instagram, or join us on Discord.

New in the Museum

Created by Aidan Waite (@aidanwaitecomma) and David Han (@DavyDangerpants) in Unity, Friend Generator (@friendgener8or) is an experimental project that records movement through space, engaging in temporal conversation with the viewer.

Walk into the room and watch as your mimics spawn and wander around you, capturing your delight and wonder across time. Together, Waite, a game developer, and Han, a media artist, aim to understand, challenge, and expand the range of possibilities for creative practice in VR.

Eden by Ivano Salonia

We’re also showing a piece by Ivano Salonia (@ivano_salonia), an XR artist with a background in brand communication and visual strategy. A result of daily practice, EDEN is a little corner of a surreal garden with a humanoid presence "acting as a primordial being in a digital realm”.

The piece was made entirely in Gravity Sketch, with Salonia also composing the soundscape for the piece. To the viewers, he recommends - that the moment be given a chance. “It’s an alternative reality that simply exists,” says Salonia.

FishBowl is a modern recreation of a 19th-century Harmonograph, a physical machine that converted the movement of pendulums into geometric images. Created by Lachlan Sleight (@LachlanSleight) with compute shaders, the piece has little bands that animate and change colour.

Lachlan is a VR designer, creative coder, and VR educator. He's interested in the ways that VR allows us to expand the scope of experiences accessible to a human mind by allowing us to manifest and share the worlds and spaces inside our heads - ultimately bringing us closer to nature and ourselves.

VR artist and performer, Anna Zhilyaeva (@AnnaDreamBrush) is treating us to a new piece, Black and White Daydream. Anna has always found her own style in Tilt Brush and this piece is even further along her stylistic progression. Come see as her use of layered strokes with a minimal colour palette blur the lines between 2D and 3D art.

Step into three dazzling environments by VR creator Sutu (@sutu_eats_flies). Created in Tilt Brush, these luminous pieces were made in collaboration with the VR concert platform, WaveXR and Grammy-nominated electronic music artist Jean-Michel Jarre for his 20th studio album, Equinoxe Infinity.

In Case You Missed It...

We talked to Durk van der Meer (@durkatwork) about building miniature worlds and relational spaces in VR. Read the spotlight feature here.

What’s a Rich Text element?

The rich text element allows you to create and format headings, paragraphs, blockquotes, images, and video all in one place instead of having to add and format them individually. Just double-click and easily create content.

Static and dynamic content editing

A rich text element can be used with static or dynamic content. For static content, just drop it into any page and begin editing. For dynamic content, add a rich text field to any collection and then connect a rich text element to that field in the settings panel. Voila!

How to customize formatting for each rich text

Headings, paragraphs, blockquotes, figures, images, and figure captions can all be styled after a class is added to the rich text element using the "When inside of" nested selector system.

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You might also be interested in these
Spotlight
The MOR had the pleasure of meeting with the creators behind the four stunning experiences that were exhibited as Volume One of the Immerse Arcade: The Showcase. In case you missed it, we’ve put together everything we learnt from the artistic directors and immersive studios behind The Invisible, Notes on Blindness, Fly and Common Ground.
Volume One: Realities and Dimensions
The MOR had the pleasure of meeting with the creators behind the four stunning experiences that were exhibited as Volume One of the Immerse Arcade: The Showcase. In case you missed it, we’ve put together everything we learnt from the artistic directors and immersive studios behind The Invisible, Notes on Blindness, Fly and Common Ground.
News
Our next talk event on March 25th, 2021 at 9 am PT stirs up the pressing question concerning the temporality of VR art. We're honoured to host and extend the perspective of VR long-timers Glen Fraser, John Harrison and Jacki Morie as our guest speakers for 'Immersed in Restoration'. 
Immersed in Restoration: With Guest Speakers Glen Fraser, John Harrison and Jacki Morie
Our next talk event on March 25th, 2021 at 9 am PT stirs up the pressing question concerning the temporality of VR art. We're honoured to host and extend the perspective of VR long-timers Glen Fraser, John Harrison and Jacki Morie as our guest speakers for 'Immersed in Restoration'. 
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