Illustrators, animators, engineers and much more, these artists are pushing the boundaries of interactive art and new media. Experience their work in the MOR.
A Software Engineer for more than ten years with a heavy interest in the arts, he works with different tools for this purpose, starting with 3D and VR sculpting software to create pieces that will later be used in a custom 3D and VR environment; also texturing and retopology tools to create assets that can also be used in web.
Steve Teeple (better known as Teeps) is a digital artist currently residing in the city of Oakland, CA where he dreams of vast 3D worlds and mind bending creatures. He works across multiple mediums, specializing in 3D Concept Design, Digital Sculpting, Virtual Reality Experiences, Concert Visuals, and much more.
Andy is a digital artist based in Brighton, UK. He has always been drawn towards abusing digital creation tools for stochastic and generative ends – especially to add imperfection to the digital realm. His coding background has led to building his own geometry toolset: Polyhydra. He enjoys collaborating with artists from other fields and introducing them to the strange world of virtual reality.
Several years after graduating from art school where Durk studied painting, he began his 3D journey as an architectural visualiser. Since then he’s worked on interactive and real time installations, AR and VR applications, animated movies and games for clients such as Sky, Amazon, Adyen, EDC festival and more.
Micah404 is a New York based VR artist and member of the collective ART404, he gained notoriety in 2015 as a 2d illustrator with his instagram project @micahnotfound. He has since jumped headfirst into VR illustration, becoming one of the most active VR painters in the community.
Scobot creates immersive, virtual reality art. Combining years of professional experience in painting, sculpture, and video art with game engine technology, he uses a variety of VR applications to allow viewers to explore and experience his abstract compositions.
Sutu (aka Stuart Campbell) uses art and technology in new ways to tell stories. He is known for his interactive comics including Nawlz, Neomad, Modern Polaxis and These Memories Won't Last. More recently he was commissioned by Marvel and Google to create Tilt Brush VR paintings. He has also created two VR documentaries.
Bayley is an Award winning, self-taught, robot obsessed illustrator who has been creating professionally since 1995 and currently works under the studio name 'CHOCOLATE SOOP'. His passion and philosophy are grounded in the belief that visual art must be appealing while challenging convention, be it through a toy project, an illustration, an app, or an animated film.