Liz Edwards
No items found.
View this piece in VR

Ghouls is another in a series of horror pieces by Liz Edwards. She sees horror as fun and universal noting even media that isn't explicitly horror uses undercurrents of horror to great effect. Liz created the Ghouls in Tilt Brush and then worked in 3DS Max to produce the forms that appear here. First she drew them with Tilt Brush in grey-scale with the wire brush using few strokes to keep the poly-count down, then in 3DS Max reduced the polycount further and rigged them, the final step was using Max's vertex colouring and animation tools to give these creatures colour and life. Liz is a professional 3d artist for games and Ghouls is a good example of her combining traditional 3d game art techniques with new VR tools to create an experience that is unique and very effective. The space is further embellished with a floor of photogrammetry sand by Az Balabanian, sand from Ocean Beach in San Francisco is distorted to provide an evocative other worldly feel to Ghouls.

Tools used
Featured in...
Fall 2019: Ghosts and Ghouls
Liz Edwards (@LizalEdwards) brings a band of other-worldly animated ghouls and skeletons to the MOR. Created with Tilt Brush and 3DS Max, the Ghouls are made even more compelling with immersive sound design by A Shell In The Pit and an embellished floor of photogrammetry sand (from Ocean Beach in San Francisco) by Az Balabanian (@Azadux).
Featured in...
Spotlight: Andy Baker on Ascribing Personality to Randomness
Based in Brighton, UK, Andy Baker is an artist-developer who has “always been drawn towards more creative ends of tech, and probably the tech ends of the creative world”. For our November 2020 show called Body Clock we had the opportunity to work with Andy, specifically with the mathematical piece Gossamer. 
The Museum of Other Realities is Now Free to Visit
We’re excited to announce that there’s no longer a paywall to get into the MOR!
Your Guide To XR3 at the MOR
XR3 is a joint exhibition project by Cannes XR, NewImages Festival (France), and Tribeca Festival (United States) presenting the best of immersive creation in June and July 2021.
Volume One: Realities and Dimensions
The MOR had the pleasure of meeting with the creators behind the four stunning experiences that were exhibited as Volume One of the Immerse Arcade: The Showcase. In case you missed it, we’ve put together everything we learnt from the artistic directors and immersive studios behind The Invisible, Notes on Blindness, Fly and Common Ground.
More like this
Stay up to date with new exhibits and events.
Thank you! You've been added to our mailing list
Oops! Something went wrong while submitting the form.