2019
Terrarium
Durk van der Meer
No items found.
View this piece in VR

Durk is interested in protopia, the opposite of dystopia, a future where science and nature exist in symbiosis; in his imagination these things combine into some kind of colorful science fiction, where buildings are built to be beautiful and last hundreds of years, technology is used to infuse our surroundings with visual poetry, and the use of minimalism is kept to a minimum. Durk looks to the work of artists like Moebius (Jean Giraud), Jeroen Bosch, M.C.Escher, Marc Giai-Miniet and Antoni Gaudi for the worldbuilding quality in their work.

Related ARTICLES
Featured in...
Spotlight
Durk van der Meer on Building Miniature Worlds and Relational Spaces in VR
Durk van der Meer hails from Groningen, Netherlands. A painter and digital artist, he graduated from Academie Minerva, Hanze University with rigorous and traditional training in visual art. As a self-taught 3D artist, he has a striking body of work and a wealth of experiential loot from his time in architectural visualisation and the animation industry. Some early work includes projects with Happy Ship -- a company in Groningen -- where he assisted on Polska Warrior, an animation project that received a Golden Calf.
Behind the Scenes
Behind the Scenes: The Sound of Terrarium
In this behind-the-scenes look into building the MOR, we talk about the sound implementation for Durk van der Meer's piece, Terrarium.
News
MOR September: Domicile
Stepping into Durk van der Meer's (@durkatwork)Terrarium feels like inviting yourself into someone’s home without ringing the doorbell. Something about it is comforting enough to make you wait for a host, as you take in the stillness of an indoor environment and the warmth of a stylized home theater. Created with Google Blocks and Substance Painter, Terrarium touches on Durk's love for dioramas and his background in architectural visualization - both of which have been poignantly realized in the piece.
Related ARTICLES
Featured in...
Spotlight
Spotlight: Andy Baker on Ascribing Personality to Randomness
Based in Brighton, UK, Andy Baker is an artist-developer who has “always been drawn towards more creative ends of tech, and probably the tech ends of the creative world”. For our November 2020 show called Body Clock we had the opportunity to work with Andy, specifically with the mathematical piece Gossamer. 
News
The Museum of Other Realities is Now Free to Visit
We’re excited to announce that there’s no longer a paywall to get into the MOR!
News
Your Guide To XR3 at the MOR
XR3 is a joint exhibition project by Cannes XR, NewImages Festival (France), and Tribeca Festival (United States) presenting the best of immersive creation in June and July 2021.
Spotlight
Volume One: Realities and Dimensions
The MOR had the pleasure of meeting with the creators behind the four stunning experiences that were exhibited as Volume One of the Immerse Arcade: The Showcase. In case you missed it, we’ve put together everything we learnt from the artistic directors and immersive studios behind The Invisible, Notes on Blindness, Fly and Common Ground.
Explore
More like this
Infinite Fidget
John Orion Young
 (
2019
)
Neo-Hanuka
Micah404
 (
2018
)
Stay up to date with new exhibits and events.
Thank you! You've been added to our mailing list
Oops! Something went wrong while submitting the form.